Star Wars - The Traitor's Path

Episode 2 - The Great Escape

After waking up in a grim looking cell, bound hand and foot, the adventurers faced down Frk’l the Fingerer, saved only by a well-timed comlink call which saved them from an imminent penetration. In order to maintain their “integrity”, the adventurers resolved to escape. Quickly. Kran’s fingers weren’t up to the job of the tight knots, but Herras managed to free them. A quick hack on the door panel, and they were out.

They decided to try and talk their way past the guards down the hall. It went well, for a while. When the guards discovered the ruse, Herras decided to engage in fisticuffs, and ended up with a broken jaw for his troubles. Kran rushed a Trandoshan bounty hunter, deftly stealing his blaster from right out of its holster. As Herras finished off his sparring partner, Kran tried to get the Trandoshan to talk, but to no avail. They locked him back in their cell, recovered their gear and continued exploring.

They discovered that they were being held in the Aruscaga spaceport at which they’d only recently landed. It seems that the bounty hunters were planning to take them off planet in short order. They headed out into the docking bay, were they saw two ships berthed, in an advanced state of preparation for departure.

Perceiving that there was another being out in the bay, Herras tried to con his way through. However, as he boldly approached, he was dismayed to discover Frk’l standing there! A firefight ensued, in which Frk’l got his leg fatally blown off, and a fourth bounty hunter, Ezedon Malleve was captured. However, during interrogation it became apparent that something had been done to Malleve to prevent him from talking too much about his employer. Promising the protection of the Jedi, they took him to the Defiant Raven and left him with Sasha Lockwood.

Venturing out into the city, they headed towards the main building of the Celebratus Archive, where they obtained a map showing where the old Jedi Academy used to be located. It became apparent that it had been built over and was now a warehouse district. Herras utilised his knowledge of the mysterious ways of bureaucracy by sweet-talking the clerk at the Aruscaga Municipal Council into fast-tracking their application for floor plans of the warehouse district.

They decided to retire to a cantina around the warehouse district to review the material they’d acquired. They’d only just sat down and ordered some lum when a shady looking Devaronian approached Herras and invited him to a sabacc game out the back. Sensing an opportunity to make some quick credits, he agreed and proceeded to join the game. Herras won the first few hands but decided to cheat just as the stakes were getting high! Unfortunately, his clumsy efforts were instantly detected by the seasoned gamblers at the table (perhaps explaining how Herras lost his bar in the first place…).

Rather than bothering to explain, Herras grabbed as many creds as his hands could hold and bolted for the door, followed by a hail of blaster bolts and curses. Although he dived upon reaching the door, one of the bolts hit and destroyed his blast vest, with the next one incapacitating him altogether. Kran stepped in, and one look at his weathered features and very large guns deterred the gamblers from stepping in and finishing Herras off for good. They retreated to the Defiant Raven to lick their wounds and plan the next move…


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